The Blue Dungeon
I’ve made a table-top world building game called The Blue Dungeon.
It’s rules are based on The Ground Itself by Everest Pipkin.

The Blue Dungeon takes place in a medieval high fantasy setting, but questions modern day social media. By using metaphors, and creating different social structures and technologies, it gives us the freedom to think about the way we communicate, find information and create content online, without thinking too much within the technological frameworks that we’re used to.

In the game (ideally 4-6 players but do whatever you want), you’ll imagine the timeline of a city in crisis. Together, you’ll draw what this city looks like.

Download the rules & setting here
Download the printable cards here.